I’m an astrophysicist currently working as a science software engineer at the Space Telescope Science Institute. I earned my M.S. in astronomy from San Diego State University doing research on n-body systems using data from the Kepler space telescope.
My research interests are varied: from population III stars, to n-body stellar systems; from exoplanets, to cgm spectral analysis. I am an avid developer in many languages – creating astronomical tools for the community, n-body simulators, hydrodynamics codes, powerful next-gen exposure time calculators for space telescopes, and more.
I’m also an indie game developer and video gamer. I love talking about coding, science, and gaming, so feel free to drop a line.